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Monday, January 16, 2017

Mobile App Development & How IOS And Android Differ

By Arthur Williams


App design companies will tell you that app design requires a strong understanding of operating systems. The two most popular are iOS and Android, created by Apple and Google respectively. Regardless of which one you prefer - there are arguments that can be made by both sides of the conversation - it's important for app designers to understand these operating systems inside and out. When comparing Android and iOS, here is what you should know.

While iOS and Android are owned by different companies, there are other differences that any mobile app development company can tell you about. Starting with Android, you should know that it's open-source, meaning that it's far easier to create apps on it. What this means is that if you want to play around with different ideas, Android is a great place to start. It's easy to see why companies like Lounge Lizard build apps with this particular OS in mind.

Despite the fact that iOS isn't exactly open-source, it's still a sleek and easy-to-use platform all the same. Its presentation is second to none, which means that apps that land on its store tend to gain tremendous attention. In other words, if you're an app developer, you'll want to get on Apple's platform as soon as possible. There might not be as much customization compared to Android, but the legitimacy associated with iOS is difficult to overlook.

Despite the differences mentioned earlier, however, iOS and Android are similar in a number of ways. All you have to do is look at the apps that both platforms feature; they tend to be the same for the most part. What this means is that if you use one specific platform, you're not missing out on too much with another. This speaks volumes, not only in terms of how both platforms have evolved over the years but the work that app designers are driven to cover.

It would be a lie to say that this is all that you should know about Android and iOS, as they relate to one another. However, it's a good starting point that should help designers better understand the tools that they're working with. There's no denying the fact that both systems should be kept in mind during the design process. If you're able to account for both, chances are that the apps you build will be well-received by more people.




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